revious productions they were involved with. This was going to be a "big" movie. With multiple locations, a large cast, epic story arc and some sort of visual fx in just about every shot. This was FABLE: TEETH OF BEASTS a dark fantasy epic seasoned with elements of film noir, cyber and steam punk, black magic, action, horror, and an ass-kicking female hero. Not to mention a white trash pregnant muscle car driving goddess of the desert, mythological creatures updated, one of the creepiest child molesters ever put on film, and Ouija board modding frankenscience witches. The basic story? A demon seeks to destroy the city of Fable, a city that exists between the worlds of magic and science, reality and fantasy, the mundane and the amazing. One woman, the aforementioned ass-kicking Lilith Noir played by the beautiful and buxom Melantha Blackthorne stands between the demon and the end of the city she calls home. Close to a year later with a good part of that spent creating the visual fx that populate nearly every shot (maybe every shot) and the film is nearly ready for release. The trailer can be found on YouTube. It gives a taste.....http://www.youtube.com/watch?v=KKUScFS-6mg













